February 19, 2017
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BuildLib is a C++ library for accessing Build-Engine file formats, such as Group, Art, and Map files. The Build Engine was used on games such as Duke Nukem 3D, and Blood. Full source to the library is included in the tar.gz file.
1/12/2003 - 11:55pm
I've done a bit more work on the lib over the past few days. I'm getting pretty close to what I would consider a 1.0 ready release. For now feel free to grab the dev build.

1/07/2003 - 11:48pm
Well, I was able to finish what I consider to be a first version of the docs. I'm quite happy with how doxygen has worked out for the docs. It proved to be very easy to use. So, take a look Build-Lib API v1.0

1/07/2003 - 2:39pm
I've been doing quite a bit of work to Build-Lib lately. I've also been working on the documentation for it. I believe in trying to provide as detailed docs as I can. I've been toying with doxygen. I'm quite happy with the results. I plan to add doxygen-happy comments to the code to better support it. I should have a version of the docs up sometime soon. Probably not until the weekend.

12/29/2002 - 5:32pm
This is the first released verion of BuildLib. It is currently far from my intended version 1.0 feature set. But! it is well on it's way.
Since this isn't a GUI app, I'm not providing any screenshots of this project. I do however have a text log of it's output. Here is the output from a run of the BuildLib: output.txt
Take a look at the readme for usage details: readme.txt